CG Generalist, Sr (General Submission)
New York - Remote, NY
Temporary
Curated
Experienced
This general submission posting is an opportunity to submit your resume for future consideration only; not for an existing opening. We anticipate this role may be open in the near future. If you wish to be considered for this potential opportunity, please submit your resume. When a position becomes available, you may be contacted by our Talent Acquisition team. The Company will only contact applicants who are selected for further consideration about potential future opportunities.
Business Unit: Curated
Position: CG Generalist, Sr
Location: New York, NY (Remote)
*Pay Range: $52.46 - $78.69 USD hourly
POSITION SUMMARY:
The CG Generalist, Sr is the "Swiss Army Knife" of the production team, responsible for executing a diverse array of 3D tasks with a high degree of adaptability. This role requires a broad and deep understanding of the entire VFX pipeline, from initial asset creation to final rendering. The Generalist must be able to pivot quickly between artistic disciplines—such as modeling, lookdev, and lighting—while maintaining technical efficiency and aesthetic excellence across multiple projects.
MAIN DUTIES:
The CG Generalist, Sr is responsible for multi-disciplinary asset creation, executing high-quality 3D tasks including hard-surface modeling, texturing, shading, and look development for environments, vehicles, and props. Shot execution and lighting, driving the creative and technical setup of shots within Houdini, utilizing Mantra and Karma to deliver optimized, high-fidelity renders. As well as sequence look development, assisting in establishing the visual language of a sequence, ensuring that all assets are consistent in look, feel, and technical integration. They will also be responsible for the following:
WHAT YOU BRING:
The ideal candidate will have proven studio experience, with solid professional experience as a CG Generalist within a VFX studio environment, with a portfolio showcasing a mix of character, mechanical, and environment work. They will have advanced working knowledge of Houdini, specifically regarding lookdev, shot lighting, and rendering with Mantra and Karma, and have software versatility, proficient in Maya, Substance Suite, ZBrush, and Mari. Familiarity with Nuke for pre-comps and ShotGrid for production tracking. Additional desired skills include:
ABOUT THE COMPANY:
Company 3, including its various business units and family of brands, provides a full range of Creative Services for content creators, including conceptual design, pre-vis, look development, ideation and rapid prototyping, 3D animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more.
Diversity and Inclusion at Company 3:
Creativity has diversity at its core. We celebrate the value of each unique experience by being dedicated to fostering the most diverse, equitable, and inclusive culture where every employee feels empowered and safe to show up to work as their full self.
It is our policy to provide equal employment opportunities to all applicants and employees. Please inform the Company's HR representative if you need assistance completing any forms or otherwise need any accommodation or support in order to participate in the application process.
*The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting. This range may be modified in the future. An employee’s pay position within the range may be based on several factors including, but limited to, relevant education, qualifications, certifications, experience, skills, seniority, geographic location, local currency exchange rates, performance, shift, travel requirements, sales or revenue-based metrics, applicable law, and business or organizational needs.
The benefits for eligible part-time employees working 25 or more hours per week and full-time employees in the US include a comprehensive package of health, retirement, and insurance benefits and paid time off. The benefits for eligible project hires and part-time employees working less than 25 hours per week in the US include retirement, select insurance benefits, and where required by law, health benefits. For roles filled in Canada and other territories, local benefits plan offerings as adopted and amended from time to time will apply.
The above compensation and benefits information is provided in accordance with various state, provincial, and local pay transparency laws. The Company’s recruitment processes will also be conducted in accordance with applicable law as adopted and amended from time to time.
Both external and internal candidates can apply for this general submission posting through the Company’s Career Page.
Business Unit: Curated
Position: CG Generalist, Sr
Location: New York, NY (Remote)
*Pay Range: $52.46 - $78.69 USD hourly
POSITION SUMMARY:
The CG Generalist, Sr is the "Swiss Army Knife" of the production team, responsible for executing a diverse array of 3D tasks with a high degree of adaptability. This role requires a broad and deep understanding of the entire VFX pipeline, from initial asset creation to final rendering. The Generalist must be able to pivot quickly between artistic disciplines—such as modeling, lookdev, and lighting—while maintaining technical efficiency and aesthetic excellence across multiple projects.
MAIN DUTIES:
The CG Generalist, Sr is responsible for multi-disciplinary asset creation, executing high-quality 3D tasks including hard-surface modeling, texturing, shading, and look development for environments, vehicles, and props. Shot execution and lighting, driving the creative and technical setup of shots within Houdini, utilizing Mantra and Karma to deliver optimized, high-fidelity renders. As well as sequence look development, assisting in establishing the visual language of a sequence, ensuring that all assets are consistent in look, feel, and technical integration. They will also be responsible for the following:
- Technical Setup & Optimization: Create assets that are not only visually stunning but also technically "clean"—ensuring ease of use for other departments, optimized render times, and efficient memory usage.
- Animation & FX Support: Provide support for basic animation, tracking, and effects (FX) simulations as required by the specific needs of the shot or sequence.
- Asset Management & Publishing: Oversee the publishing of assets into the pipeline, conducting diligent follow-ups to ensure downstream departments (Animation, Comp) can utilize them without friction.
- Quality Control (QC): Review and QC the lighting and technical setups of other Houdini TDs to ensure best practices are met and render methodologies are consistent across the team.
- Compositing Collaboration: Work in close partnership with Compositors to ensure that render passes are efficient, organized, and contain all necessary AOVs for a seamless final grade.
- Pipeline Adaptability: Proactively pivot between different roles, software packages, and projects as production priorities shift, maintaining a high standard of quality regardless of the task.
WHAT YOU BRING:
The ideal candidate will have proven studio experience, with solid professional experience as a CG Generalist within a VFX studio environment, with a portfolio showcasing a mix of character, mechanical, and environment work. They will have advanced working knowledge of Houdini, specifically regarding lookdev, shot lighting, and rendering with Mantra and Karma, and have software versatility, proficient in Maya, Substance Suite, ZBrush, and Mari. Familiarity with Nuke for pre-comps and ShotGrid for production tracking. Additional desired skills include:
- Pipeline Fluency: A strong understanding of the end-to-end CG pipeline and the ability to troubleshoot technical issues within complex scenes.
- Time Management: Demonstrated ability to balance high-quality artistic output with the strict time constraints and delivery schedules of a professional production.
- Artistic Eye: A strong background in traditional art fundamentals, including a deep understanding of light, color, composition, and anatomy.
ABOUT THE COMPANY:
Company 3, including its various business units and family of brands, provides a full range of Creative Services for content creators, including conceptual design, pre-vis, look development, ideation and rapid prototyping, 3D animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more.
Diversity and Inclusion at Company 3:
Creativity has diversity at its core. We celebrate the value of each unique experience by being dedicated to fostering the most diverse, equitable, and inclusive culture where every employee feels empowered and safe to show up to work as their full self.
It is our policy to provide equal employment opportunities to all applicants and employees. Please inform the Company's HR representative if you need assistance completing any forms or otherwise need any accommodation or support in order to participate in the application process.
*The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting. This range may be modified in the future. An employee’s pay position within the range may be based on several factors including, but limited to, relevant education, qualifications, certifications, experience, skills, seniority, geographic location, local currency exchange rates, performance, shift, travel requirements, sales or revenue-based metrics, applicable law, and business or organizational needs.
The benefits for eligible part-time employees working 25 or more hours per week and full-time employees in the US include a comprehensive package of health, retirement, and insurance benefits and paid time off. The benefits for eligible project hires and part-time employees working less than 25 hours per week in the US include retirement, select insurance benefits, and where required by law, health benefits. For roles filled in Canada and other territories, local benefits plan offerings as adopted and amended from time to time will apply.
The above compensation and benefits information is provided in accordance with various state, provincial, and local pay transparency laws. The Company’s recruitment processes will also be conducted in accordance with applicable law as adopted and amended from time to time.
Both external and internal candidates can apply for this general submission posting through the Company’s Career Page.
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